Using the word "best" "ultimate" or even "fastest" doesn't make your PhoenixOS mod faster
Also learn about the Android system and Linux kernel, some dumbass claim that they can do impossible which making me sick
One thing have to take note if you use Google Webview or Google Chrome instead of AOSP Webview is to turn on Autorun for it, or else a lot of apps will get force close in the middle of usage. You may ask why does apps use webview in the background ? Well..... ads :v
So after dealing with some nightmare like this, I finally figured a way to enable GalliumHUD on Android-x86, also without graphic glitches. We may have to get rid of the Gearlock extension, instead I can show you how on our new wiki soon.
After a week, I got crocus up and running stable now and I gotta say, despite the fact that the driver is still WIP and Sandy Bridge CPU performance is still bad, this is actually stable to use, at least for me. Games do run, video can play and web browsers do render. So far so good
A lot of "PhoenixOS modders" out there bringing this part of "Memory" Settings and prove people that their "OS" is very light and less RAM eating. So I check this by myself and realize that this part is just "average" memory usage, it's not showing the "current" RAM, it's calculating depend on your usage from the last 3~24 hours.
Here are some good news : Google encourages developers to adding support for x86 and x86_64 apps to run on Chromebook. Meaning that Android-x86 like us can share the same benefit too
The best part is Unity added support for x86 back again. Not only that, they also support x86_64 too (I hope it's native libs instead of only native bridge library, that made the game crash)
Finally done with the new Abstergone mainline disassemble , all I can say is that this turned Abstergone from a random asshole online to a complete scammer
Can't believe that his fans are praising him like a god, what a shame