Help Mesa Open GL wont change after installing

SmilingSword

New member
VC
6
As the title said, after installation of dark matter 4.6 and 4.7, my mesa opengl having the same opengl es version which is 2.0.

i tried a lot of stuff, changing the mesa version, changing the kernel version, reinstalling & what not. it still stay Open Gl Es 2.0. wont go up to 3.0 - 3.1.

with this issue make my pubgmobile game unplayable. always black screen. tried using gl tools but it crash the game. using (fix pubg crash) still happening.

is it because i dont have built in graphics cpu?
right now im using 2080 ti dedicated gpu.
 

lolify

Member
VC
74
As the title said, after installation of dark matter 4.6 and 4.7, my mesa opengl having the same opengl es version which is 2.0.

i tried a lot of stuff, changing the mesa version, changing the kernel version, reinstalling & what not. it still stay Open Gl Es 2.0. wont go up to 3.0 - 3.1.

with this issue make my pubgmobile game unplayable. always black screen. tried using gl tools but it crash the game. using (fix pubg crash) still happening.

is it because i dont have built in graphics cpu?
right now im using 2080 ti dedicated gpu.
First of all any android x86 distro struggles for nvidia gpu support realeased in last 4 years so there is a high chance your gpu isn't being used and will not be used until nvidia gives support at it's own and if your cpu doesn't have builtin graphics it means swifshader is being used which is software rendering so you are out of luck in running darkmatter for now
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Tell your cpu name too if it has builtin graphics connecting display port to motherboard may do the magic but still only iGPU will be used ( if available )
 
As the title said, after installation of dark matter 4.6 and 4.7, my mesa opengl having the same opengl es version which is 2.0.

i tried a lot of stuff, changing the mesa version, changing the kernel version, reinstalling & what not. it still stay Open Gl Es 2.0. wont go up to 3.0 - 3.1.

with this issue make my pubgmobile game unplayable. always black screen. tried using gl tools but it crash the game. using (fix pubg crash) still happening.

is it because i dont have built in graphics cpu?
right now im using 2080 ti dedicated gpu.
Yes, because Nvidia has poor driver support for Android x86...
Try different combinations of MESA and kernel if you want to try your luck.
BTW, my OpenGl ES version is 2.0 too and PUBGM global works flawlessly but PUBGM KR has graphics issues
 

Xtr

Active member
Yes, because Nvidia has poor driver support for Android x86...
Try different combinations of MESA and kernel if you want to try your luck.
BTW, my OpenGl ES version is 2.0 too and PUBGM global works flawlessly but PUBGM KR has graphics issues
As he mentioned he already tried kernels and mesa.
Now he is using CPU render swift shader which explain why he has open GL ES 2.0.
Android nougat swift shader is open GL 2.0
But Android 9 pie swift shader CPU render is open GL 3.0
Therefore he can try Bliss OS 11.13 pie.
 
As he mentioned he already tried kernels and mesa.
Now he is using CPU render swift shader which explain why he has open GL ES 2.0.
Android nougat swift shader is open GL 2.0
But Android 9 pie swift shader CPU render is open GL 3.0
Therefore he can try Bliss OS 11.13 pie.
I use Phoenix OS and still its openGl ES 2.0 and PUBGM is flawless
 
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